Alex's Mobs



Alex's Mobs is a Forge mod that adds 46 new mobs to Minecraft. All of these mobs fall into either two categories: most of them are real world creatures, like Grizzly Bears, Roadrunners, Orcas, etc; but some of them are purely fictional, like the Endergade and Bone Serpent, yet do not feel out of place in Minecraft. All of these creatures fulfill a necessary purpose, and either have unique drops, mechanics or functions, as there are no purely aesthetic creatures. That said, they also help make some environments in the game feel more alive. The models, textures, animations and AI are all meant to seamlessly integrate with the vanilla game without stylistic clashes.

The new mobs currently added are as follows (fantastical mobs in blue, real-world ones in black):

In Release 1.0.0:


 * Grizzly Bear
 * Roadrunner
 * Bone Serpent
 * Gazelle
 * Crocodile
 * Fly
 * Hummingbird
 * Orca
 * Sunbird
 * Gorilla
 * Crimson Mosquito
 * Rattlesnake
 * Endergrade
 * Hammerhead Shark
 * Lobster
 * Komodo Dragon
 * Capuchin Monkey
 * Cave Centipede
 * In Release 1.1.0:
 * Warped Toad
 * Moose
 * In Release 1.2.0:
 * Mimicube
 * Raccoon
 * Blobfish
 * In Release 1.3.0:
 * Seal
 * Cockroach
 * Shoebill
 * In Release 1.4.0:
 * Elephant
 * Soul Vulture
 * In Release 1.5.0:
 * Snow Leopard
 * Spectre
 * Crow
 * In Release 1.6.0:
 * Alligator Snapping Turtle
 * Mungus
 * Mantis Shrimp
 * In Release 1.7.0 (Mighty Monsters Update):
 * Guster
 * Warped Mosco
 * Straddler
 * Stradpole
 * In Release 1.8.0 (Down Under Update):
 * Emu
 * Platypus
 * Dropbear
 * Tasmanian Devil
 * Kangaroo
 * In Release 1.9.0 (Big and Small Update):
 * Cachalot Whale
 * Leafcutter Ant
 * Enderiophage

Many of these mobs have unique drops or items associated with them. Following the traditional vanilla rules, rare or endangered animals do not have drops that can be obtained only through death. Rather, most of them, like the Komodo Dragon and Hammerhead Shark, drop their items when preforming a specific function. Many of these drops and items can be used to craft unique weapons, arrows, potions, and armors with special effects. In addition, most of the mobs added are not outright hostile, but can be provoked by distance or attacking, like vanilla polar bears and piglins are. However, most of the unique, fantastical mobs are hostile.

When joining a world with Alex's Mobs for the first time, the player will be given the Animal Dictionary. This is a very basic guide and documentation of each creature added by the mod, and should provide insight into uses for each of the mobs or their drops.





If lost somehow, this book can be recrafted with a vanilla book, a green dye and any item from the mod.

Alex's Mobs is intended to be used alongside other mods, including those that add new blocks, mobs, biomes and dimensions. It is extremely configurable, and all mob spawns can be specified by BiomeDictionary, biome registry names, dimension tags, and biome categories. This mod should play nice with biome adding mods, and should be a perfect fit for many modpacks, whether they be Vanilla+ or extremely advanced.

* THIS MOD REQUIRES CITADEL 1.6.0 OR LATER FOR VERSIONS 1.16.3-1.16.5!

Special Thanks to:

Nebula420 (Spanish Translations)

Mikeliro (PT-BR Translations)

ChirenCQR (Chinese Translations)

Robongio (Swedish Translations)

Elloellie (German Translations)

BardinTheDwarf (Russian Translations)

Othuntgithub (Korean Translations)

Thank you for translating our mod! If you helped out translating the mod and isn't listed here, please contact Carro1001 on discord.

If you encounter any bugs with Alex's Mobs, please report them at the github, here.

Come check out our discord: https://discord.gg/8xkzWsEPc4